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Welcome dorsum to our semi-regular gaming update. Nosotros've all been busy researching, benchmarking, and writing, only we have to break away every now and and so to accident off steam. And we blow off steam past firing upwardly a good game and forgetting about the world outside.

Nosotros'll likewise take a look at games we're anticipating playing, whenever they happen to ship. But get-go, let'due south take a peek at what some of the ET crew are playing.

What on Jason Cross'south Now Playing List
From reviewing graphics card to building the new Killer Gaming Rig, Jason takes time to fiddle with his list of golden eggs.

BattleForge


BattleForge —I'm messing around a footling bit with this game, and it's interesting. I still haven't played any big co-op games, but the deck-building mechanic is a pretty fun mode to customize your RTS experience. Earning access to new cards as you shell missions is a fun reward mechanic. I can't help but think I'k missing out on a lot of the game simply because I don't accept a regular group of friends playing to tackle all the co-op missions with.

World of Warcraft —Everyone is eagerly pending the huge 3.1 patch, which probably isn't due until side by side week or the week after. Information technology volition add a dual-spec feature, a huge new end-game raid instance, new expanse of daily quests and rewards, and tons of other changes. In the concurrently, the lodge I'k in is getting anybody geared up past running the existing stuff, and I'm cleaning up some quests to brand room for the new stuff.

Warhammer 40,000: Dawn of War 2

Dawn of War II —I still enjoy jumping in, playing one or two missions, and calling it a night. The RPG-similar elements of leveling up my squad and equipping rare items betwixt missions is a great hook to keep you playing, and Relic is only a chief of delivering balanced, fast-paced RTS gameplay.

Producers Play Games, Also
Jeremy Atkinson, our lead producer, lists his current faves.

Left 4 Dead

Left 4 Expressionless —Slap-up graphics and gameplay, and near chiefly, little or no story at all, meaning that you jump into the action right away. It's also very piece of cake to get the hang of. In that location are four weapons, four people, and after y'all know the ground rules of what you can exercise and what you shouldn't do, you can easily adapt and take fun. Games like Crysis felt a little gimmicky with all those fancy bells and whistles (character abilities) which actually dislocated me more entertained me.

Just remember to continue a prophylactic altitude from the witch and don't fix off car alarms. You'll learn the hard way otherwise.

Defense Grid: The Awakening

Defense Filigree: The Awakening —My first tower defense force game. I didn't care for it at first, only it grew on me as it became more challenging and actual strategy was applied. The computerized voice that guides y'all through the game adds a touch of humor (which is funnier with a British accent).

Unlike Robert Heron of PCMag fame, I haven't returned to the game to unlock more than achievements—instead I uninstalled information technology after beating the game because it consumed too much of my costless time. Permit'southward only say I'll await into the side by side tower defense game that comes out. Connected…

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